Fig 1: Overall view of Mr Plimsolls' Head Model |
Fig 2: Mr Plimsolls' Throat has now been modelled |
Fig 3: Unsmoothed overview of Mr Plimsolls' Body Model |
Fig 4: Close up of Torso, his belt has now been modelled |
Fig 5: Smooth Preview of Mr Plimsolls Body |
Mr Plimsolls' body is pretty much all there now, I had to clean up some of the vertices on his hand because I guess that when I changed the version of Maya I was using, it moved around the geometry leading to some of the fingers in the hand to alter and look weird. After clearing that up, I finalised his belt and added some additional edge loops to the chest so that I didn't have as much work cut out for me for when I connect the head to the body, with sorting out the vertices in the neck in the head model.
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