Showing posts with label Acting. Show all posts
Showing posts with label Acting. Show all posts

Friday, 19 May 2017

Acting Lesson 3- 29/3/2016 Status


Fig 1: Lewis and Deanna going to the movies


Fig 2: Mark and Hannah as Guest and Waitress
So this week we dabbled in Status and how that effects body language. We did this first by doing an exercise where we would pick a card from ace to ten with ace being the low status and ten being the high. We were then asked to come into the room, sit in a chair and say our name, the manner of which we did that depending on the card we got. So people who got 5 and below acted more nervous and skittishly then people who got above 5 who acted confident and proud. Status isn't just an acting mechanic, its based on what happens in real life, but playing around with who has the higher status is a very interesting twist. A waitress getting the upper hand on her customer or a boss being push around by his employees. Status can lead to very interesting character dynamics just by switching up something generic into a more unique and funnier situation.

Acting Lesson 1-15/3/2017


Fig 1: Becky, Danielle and Toms First Scene
Fig 2: Becky, Danielle and Tom's Second Scene



Fig 3: Becky, Danielle and Tom's Final Scene


Fig 4: Almu, Aureo and Lewis' First Scene

Fig 5: Almu, Aureo and Lewis' Second Scene

Fig 6: Almu, Aureo and Lewis' Final Scene

For our first acting lesson we began with imagining one enough as clay ready to be moulded, this was to creative dynamic shapes that suited with the characters we were trying to convey, like lion tamer and harpist. Being about to show a characters personality through there pose alone is very useful in terms of animation as you can show the audience what your character is straight away. The final project after break was to develop a 3 piece storyline only through 3 sets of poses, they had to be clear, well thought out and presented with staging in mind. This, in my opinion, helped in not only using poses to get a message across but also helped in imagining staging when animating in Maya.