Maya Tutorials: Rigging 3 Part 1- Basic Squash and Stretch & Volume Perservation
Fig 1: Toadstool at its default
Fig 2: Toadstool Stretched out
Fig 3: Toadstool Flattened
Fig 4: Toadstool in the Maya Viewport
This Tutorial dabbles in how to produce Squash and Stretch effects in Maya through nodes as well as dealing with volume control with the model as it performs the squash and stretch actions. At first I was a little worried about the use of nodes as it seemed a bit confusing to me but by surprise, I found it to be very simple and was able to get the tutorial done relatively fast.