Friday, 27 November 2015

Animation: Flash Animation Using Reference Images


 
Work in Progress animation by tracing the drawings I drew in a Life Drawing Session 2 weeks back as the key frame and drawing in the in-betweens in Flash.

Wednesday, 25 November 2015

Production Art: Building Layout Ideas/ Doors and Windows Thumbnails [Feedback Please]

Fig 1: Door Designs
Fig 2: Window Designs

Fig 3: Green Building Designs

Fig 4: Blue Tear Shaped Building Designs

Fig 5: White Building Designs

I made up some additional production art thumbnail pieces of my buildings as a result of the feedback from my OGR, regarding windows and doors being too generic and how they dont connect to the rest of the city. From this I went to research into old spainish buildings and experimented with basic shapes. I have the colours for the buildings relatively set already, as shown from the final concept piece, so all I wanted to do here for the moment was sort out the layout of the building structure and of the designs of the windows and doors. this was done as a way to see if I am on the right track with these before neatening them up in Illustrator. So feedback is very much welcome!

Friday, 20 November 2015

Animation: Symbols, Tweening and Adding Symbols





Turning my animation of the horse into a symbol and then applying a tween was very easy to do for me, and while I still need to improve on the horse's movement, it is amusing to see it fly by in a hurricane. To add to this, I might add additional objects that are swept up into the hurricane, and maybe animate the hurricane so that it spins.

Thursday, 19 November 2015

Animation: Bouncing Ball- Bouncing Horse

Fig 1: Bouncing Ball with Secondary Action
Fig 2: Adding the Frames of the horse

Fig 3: Repeated the Frames of the horse


Fig 4: Coloured the horse in and fixed some of its anatomy for more fluidity

While it still needs a bit more work put into it, especially with the horse's legs, this is my animation of the bouncing ball to character so far. After fixing this up and making him flow better with his movements and with his pacing, I shall make a background for him, perhaps doing it in Photoshop as it has a wider range of brushes.



Monday, 16 November 2015

What if? Metropolis: Colour Compositions



Here are some colour compositions I've done for my final concept art ideas. I wanted to keep the red sun as a fundamental part of my city, I have it heavily featured in my travelogue and it's part of the upper city of Pilar's "culture". So red highlights would feature a lot in the piece. However I might go back and try out different types of highlight, (like making the red softer or harder in tone perhaps). Some of the colours used are based on the background colours Miró himself uses, while others were experimentation with some Photoshop Adjustment Layers.

What if? Metropolis: Production Art-Concept Ideas

Here are a few draft ideas of some buildings, lamposts and flag designs for my city, Pilar. Some of them are based on Miró's paintings of women, others are based on his sculptures and some are based on some of his abstract works that focus on blue and orange, mainly because I wanted to branch out of using primarily red and green. I want my city to include these flag-like props, as many of Miró's abstract work features this element.
I plan on doing more in the future that aren't as focus on Miró's work and are more influenced on his use of shape and colour placement instead.