Thursday, 5 October 2017

Maya Tutorial: Ambient Occlusion and Wire Frame made with Arnold

Fig 1: Ambient Occlusion on Model

Fig 2: Wireframe on Model

Achieving Ambient Occlusion and Wireframe Renders in Maya 2017 is so much easier to achieve with the renderer Arnold. Instead of going through a long process to get these renders in the old versions of Maya with Mental Ray, with Arnold the process has been greatly simplified.

(Model Provided by eat3D)

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