Showing posts with label Storytelling and Commission. Show all posts
Showing posts with label Storytelling and Commission. Show all posts
Saturday, 30 April 2016
Thursday, 28 April 2016
Thursday, 21 April 2016
Storytelling and Commission- Fantastic Voyage: Various Animations
A small compilation of some test renders, 3D animations and 2D animations I've done for the Fantastic Voyage project so far.
Some of the frames and timings for the animations need a bit of fine tuning but I'll get to that when everything is animated so that I'm not missing out on anything.
Wednesday, 13 April 2016
@Jordan Fantastic Voyage Art Of
Here are a few pages for my Art Of, I need to edit the dimension of a few images in there due to weird sizing issues when exporting from Photoshop. Im going to check out other fonts and figure out what I want on the other pages. Also the second page is a contents, that would go Bacteria, T-Cell, Antibody, Environment, then Screenshots of the final piece plus additional features. This is because I want each character to have a segment rather then going through all of them at the same time.
Monday, 11 April 2016
Storytelling and Commission: Fantastic Voyage- Rigging Process so far
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| Fig: Antibody Model and Rig |
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| Fig 2: T-Cell Model and Rig |
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| Fig 3: Bacteria Model and Rig |
Wednesday, 6 April 2016
Friday, 25 March 2016
Story and Commission Fantastic Voyage: Storyboard Update
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| Fig 1: Frame 1- Frame 16 |
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| Fig 2: Frame 17- Frame 33 |
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| Fig 3: Frame 34- Frame 50 |
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| Fig 4: Frame 51- Frame 67 |
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| Fig 5: Frame 68- Frame 84 |
I've updated my storyboard a little to implement some more of the scientific aspect to the animation, adding more flips between the science form of the characters and the characters themselves so that the audience will be able to understand the connection between the two forms for each character. I also tried to achieve some more establishing shot for the "body is a city" metaphor that I am going for.
Saturday, 19 March 2016
Story and Commission Fantastic Voyage: Additional Concepts and Sketches- Bacteria and T-cell
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| Fig 1: Bacteria Concept |
I'm trying to finalise my designs for my characters so that I can start getting to the modelling phase for them. I experimented with the size difference, the T-Cell being larger and more stockier then the shorter and leaner Bacteria. I was also having the idea for the Bacteria to have a backpack that resembles it's "scientific form".
Wednesday, 16 March 2016
Story and Commission: Fantastic Voyage- Antibody Dog Concept
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| Fig 1: Concepts of Antibody as a Doberman or German Shepherd breed of dogs |
Monday, 14 March 2016
Storytelling and Commission: Fantastic Voyage Post-Pitch
Priorities following the Pitch:
1. Figure out how to implement a way to make the jump between the science form and the character form for my characters and neaten up the designs some more, such as with the dog design and think about looping the scene but having the first and last frames to be the same/ similar.
2. Work on the Narration and how to put across the hard-boiled detective from the 1940s narrative in a way for my target audience to understand.
3. Use Soundscape to portray the city as a lively place by using environmental sounds along with the Jazz a compliment to the action in the animation.
Overall I feel as though the feedback I received at the pitch was very positive and constructive. It's nice to know that my concept ideas are good and that the only things I really need to do is to go in a tweak a few parts of my storyline so that the science elements aren't jarring compared to the characters.
1. Figure out how to implement a way to make the jump between the science form and the character form for my characters and neaten up the designs some more, such as with the dog design and think about looping the scene but having the first and last frames to be the same/ similar.
2. Work on the Narration and how to put across the hard-boiled detective from the 1940s narrative in a way for my target audience to understand.
3. Use Soundscape to portray the city as a lively place by using environmental sounds along with the Jazz a compliment to the action in the animation.
Overall I feel as though the feedback I received at the pitch was very positive and constructive. It's nice to know that my concept ideas are good and that the only things I really need to do is to go in a tweak a few parts of my storyline so that the science elements aren't jarring compared to the characters.
Sunday, 13 March 2016
Tuesday, 1 March 2016
Storytelling and Commission- Blog Submission: Project 1 Soundscape
Image 1- Sounds Used: Fountain, Tap Running, Recording of a Silvery Cheeked Hornbill Cry
Image 2- Sounds Used: Casino Machines, Bus at a Stand Still, Water Running and Train Stopping
Image 3: Sounds Used: Busy Carpark, and Dog Walking on Lino Flooring
Soundscape: Sound Designer-Koji Kondo
Sunday, 14 February 2016
From Script to Screen: Tibetan Bird Concept Designs
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| 4 Birds from Tibet and Bhutan |
Here are some drawings using photo references of different birds from Tibet and Bhutan, the areas where Yeti's originated from, going clockwise from the top left the breeds of these birds are, the Sapphire Flycatcher, the Long Tailed Minivet, the Chestnut-bellied Rock Thrush and the Red-Billed Leiothrix. I want to go for either the Minivet or the Thrush due to the redness of their bodies being able to stand out against the cold blues of the castle interior, and because the bird is so small I didn't want it to blend in with the backgrounds in wide shots.
Upon receiving feedback I will start to incorporate the bird into the same style as the yetis.
Upon receiving feedback I will start to incorporate the bird into the same style as the yetis.
Monday, 25 January 2016
@Phil Storytelling and Commission: Post OGR 1 Feedback
From the feedback received I have remade my story as follows:
A snow king loses his queen in a tragic incident that caused her to melt away. Stricken with grieve, the king spent his days wandering around his castle until he comes across a mysterious room containing nothing but a huge icy mirror. Mesmerised, the snow king looks at the mirrored surface as it reveals an image of him and his deceased love. Due to his lack of activity as king, the staff of the castle get fed up and leaves the king to wallow at his reflection.
One day, the silence in the castle is interrupted by the pained squarks of a bird, it's wing is broken. At first the snow king tries to ignore the creature, as it pitifully tries to flap around, bashing into priceless artefacts in its futile attempts of flight. Growing impatient the snow king rushes over to the bird only to see that the injury is quite severe. With a disgruntled huff he agrees to help the bird and proceeds to bandage the wing before carrying it to his room.
From there a series of scenes will happen showing the improvement of the bird's body and showing how the king is slowly warming up to the small creature. By the time the bird as healed up, he hears the sound of cracking coming from the mirror room. He runs into the room, with the bird following behind him, to see that the mirror is cracking up, the reflection of him and his queen distorting, before finally the mirror shatters on the ground revealing a door. As he gentle opens the door, a forceful blast forces the door to open widely, his bird companion flies in without warning into a sunny clearing in a wooded area. He stumbles into the mysterious place, chasing after the bird as they adventure deeper into the woods. The camera pans back to the door, revealing the spirit of the snow queen.
A snow king loses his queen in a tragic incident that caused her to melt away. Stricken with grieve, the king spent his days wandering around his castle until he comes across a mysterious room containing nothing but a huge icy mirror. Mesmerised, the snow king looks at the mirrored surface as it reveals an image of him and his deceased love. Due to his lack of activity as king, the staff of the castle get fed up and leaves the king to wallow at his reflection.
One day, the silence in the castle is interrupted by the pained squarks of a bird, it's wing is broken. At first the snow king tries to ignore the creature, as it pitifully tries to flap around, bashing into priceless artefacts in its futile attempts of flight. Growing impatient the snow king rushes over to the bird only to see that the injury is quite severe. With a disgruntled huff he agrees to help the bird and proceeds to bandage the wing before carrying it to his room.
From there a series of scenes will happen showing the improvement of the bird's body and showing how the king is slowly warming up to the small creature. By the time the bird as healed up, he hears the sound of cracking coming from the mirror room. He runs into the room, with the bird following behind him, to see that the mirror is cracking up, the reflection of him and his queen distorting, before finally the mirror shatters on the ground revealing a door. As he gentle opens the door, a forceful blast forces the door to open widely, his bird companion flies in without warning into a sunny clearing in a wooded area. He stumbles into the mysterious place, chasing after the bird as they adventure deeper into the woods. The camera pans back to the door, revealing the spirit of the snow queen.
Monday, 18 January 2016
@Phil Storytelling and Commission- Story Ideas 2
Based on the feedback given by Phil, I went back to the drawing board. Like I didn't even think of a Yeti/ Abominable Snowman! Also I wanted to make the plot simpler like Phil also said in the feedback. So here is an idea I have had based on the comments received:
It starts off with a photo of a yeti king and his queen, panning out we see the king, miserable and grumpy as he's hunch over this small picture. After an establishing shot of the exterior of the frosty castle, there is a flashback to an argument between the two yetis leading to the queen leaving for a better life in the warmth. Cutting back to the present day the yeti king is looking through the ex-queens things, finding a large icy mirror with a small note inserted in the frame in the back of a wardrobe. As he brings it out of its hiding place and is about the read the note, the frosty sun outside pierces into the room bouncing off of the mirror and outside. The yeti rushes to the window and sees a melted patch of snow, revealing flowers underneath. He opens the note to see that its from the queen. Snow starts to melt off of his face and he smiles, his heart warm and loving again.
Another idea I had was that a worn out abominable snowman, who's cold and tired, stumbles across an abandoned castle, nearly completely frozen over. He spots a grand fire place in one of the great halls and tries classic methods of starting a fires. He then has the idea to try and find all the mirrors in the castle after spotting a strong light being casted out of a small round window at the top of the room. The result is a concoction of mirrors stacked on top of each other, bouncing lights from one to the other until it hits the fireplace. A fire starts after a little suspense and the in the final scene the yeti is chilling on a sofa.
It starts off with a photo of a yeti king and his queen, panning out we see the king, miserable and grumpy as he's hunch over this small picture. After an establishing shot of the exterior of the frosty castle, there is a flashback to an argument between the two yetis leading to the queen leaving for a better life in the warmth. Cutting back to the present day the yeti king is looking through the ex-queens things, finding a large icy mirror with a small note inserted in the frame in the back of a wardrobe. As he brings it out of its hiding place and is about the read the note, the frosty sun outside pierces into the room bouncing off of the mirror and outside. The yeti rushes to the window and sees a melted patch of snow, revealing flowers underneath. He opens the note to see that its from the queen. Snow starts to melt off of his face and he smiles, his heart warm and loving again.
Another idea I had was that a worn out abominable snowman, who's cold and tired, stumbles across an abandoned castle, nearly completely frozen over. He spots a grand fire place in one of the great halls and tries classic methods of starting a fires. He then has the idea to try and find all the mirrors in the castle after spotting a strong light being casted out of a small round window at the top of the room. The result is a concoction of mirrors stacked on top of each other, bouncing lights from one to the other until it hits the fireplace. A fire starts after a little suspense and the in the final scene the yeti is chilling on a sofa.
Friday, 15 January 2016
@Phil Storytelling and Commission: Story Ideas
Here are some story ideas using the character Snowman, prop of a Mirror. and location of a Castle.
1. An adventure story of a child hero character going to a icy castle to stop an evil snowman, brain washed by his cursed hat, with a magical hand mirror in a similar manner to the greek myth of Perseus and Medusa however instead of the snowman turning into stone, the power of the hat fades away and he's back to being a friendly and kind snowman.
2. A unlikely romance between two snowpeople, one is a princess and the other is a peasant working in making mirrors from ice. The snowman is a mirror maker, and as he carries some of his stock through the icy woods near the snow castle, he comes across a clearing with a pond in there, shocked to see the princess there in tears. In an attempt to comfort her, he gives her a mirror and they talk for a while. After a date montage of the different places they go, they head to the castle on their last date where they dance, the shot being shown through the mirror the snowman gave her.
3. Snowman made by a child gets jealous of an ice sculpture made by a eccentric artist. Envious the snowman looks at his reflection, hating what he sees. He begins to dream of an alternate life of him being rich, successful and happy, living in a big snow castle and being able to get anyone he wants. However he then sees his creator, the small child and realises that this dream he has isn't worth it because thats not what the child wanted. He learns to be happy with himself because his purpose of being created was to make the child happy.
4. Prince builds a snowman, who is able to move and talk from the magical scarf the boy puts on him. The child is over the moon and leads the snowman inside the castle, where the snow creature then processed to cause icy havoc for the staff and the king himself. The prince is upset over the snowman's actions and sends him away. At the end the snowman either realises his mistakes and from that the magic cause him to transform into a human or he meets the child once again and gives the child back the scarf figuring that thats probably for the best if he was just a normal snowman.
1. An adventure story of a child hero character going to a icy castle to stop an evil snowman, brain washed by his cursed hat, with a magical hand mirror in a similar manner to the greek myth of Perseus and Medusa however instead of the snowman turning into stone, the power of the hat fades away and he's back to being a friendly and kind snowman.
2. A unlikely romance between two snowpeople, one is a princess and the other is a peasant working in making mirrors from ice. The snowman is a mirror maker, and as he carries some of his stock through the icy woods near the snow castle, he comes across a clearing with a pond in there, shocked to see the princess there in tears. In an attempt to comfort her, he gives her a mirror and they talk for a while. After a date montage of the different places they go, they head to the castle on their last date where they dance, the shot being shown through the mirror the snowman gave her.
3. Snowman made by a child gets jealous of an ice sculpture made by a eccentric artist. Envious the snowman looks at his reflection, hating what he sees. He begins to dream of an alternate life of him being rich, successful and happy, living in a big snow castle and being able to get anyone he wants. However he then sees his creator, the small child and realises that this dream he has isn't worth it because thats not what the child wanted. He learns to be happy with himself because his purpose of being created was to make the child happy.
4. Prince builds a snowman, who is able to move and talk from the magical scarf the boy puts on him. The child is over the moon and leads the snowman inside the castle, where the snow creature then processed to cause icy havoc for the staff and the king himself. The prince is upset over the snowman's actions and sends him away. At the end the snowman either realises his mistakes and from that the magic cause him to transform into a human or he meets the child once again and gives the child back the scarf figuring that thats probably for the best if he was just a normal snowman.
Saturday, 9 January 2016
Wednesday, 6 January 2016
Storytelling and Commission: Project 1 Soundscape- Sound Designer Koji Kondo
Hyperlink Links
• Super Mario Bros. "Overworld Theme": https://www.youtube.com/watch?v=RT3NA5Q08mk
• The Legend of Zelda "Overworld Theme": https://www.youtube.com/watch?v=lpEzYEoV9qY
• Star Fox 64 "Main Theme": https://www.youtube.com/watch?v=-GjdmkjOI7w
• Super Mario 64 "Bowser Theme": https://www.youtube.com/watch?v=bq_jS6o3OoY
• The Legend of Zelda: Majora's Mask "Song of Storms": https://www.youtube.com/watch?v=UtgHZaq0EGs
• Super Mario Sunshine "Isle Delfino": https://www.youtube.com/watch?v=dcSPK5yn9K8&feature=plcp
• Super Mario Galaxy "Good Egg Galaxy": https://www.youtube.com/watch?v=GurdjJOhsQs
• Legend of Zelda: Wind Waker "The Legendary Hero": https://www.youtube.com/watch?v=2TOZwZIgPtI
• Super Mario Bros. Sound Effects: https://www.youtube.com/watch?v=-C_FCC7qlFI
• Legend of Zelda: The Wind Waker "Clear Boss Sound Effect": https://www.youtube.com/watch?v=JzbU5m9yH9M
((NOTE: In this game there were around 5 composers working on the project and some of the tracks where composed not just by Koji Kondo but together with other staff members as well, their names being, Kenta Nagata, Hajime Wakai and Toru Minegishi))
Additional Sources
Background Image: http://myslackermind.com/wp-content/uploads/2014/06/figure_3.jpg
Font: http://www.claycooperdesign.com/blog/super-mario-bros-wii-typeface-font-is-here/
Tuesday, 5 January 2016
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