In this Mudbox Tutorial I edited and painted onto a pre-made model of a robot design and modelled by Simon. Then import the model into other software like Maya and Photoshop. Importing the Model between Mudbox and Maya was relatively easy, but transitioning the edits from Photoshop to Mudbox was a little bit more difficult as it wanted to be imported in as a projection and wasn't put onto the model. Overall, however I found that the way that exporting and importing into and from Mudbox is an easy and efficient tool.
Sculpting using Mudbox was very enjoyable, its like using clay and its interesting how the tools worked. Especially the Grab, Sculpt and Relax tools which were the tools primarily used to make this pumpkin. The potential and pros for Mudbox is obvious as the more in depth details you can go into with a model's design, especially for organic and more realistic models