My overall opinion of my progress through the minor project this year was of a general sense of achievement in comparison to the work I had done the year previous. While I wasn’t able to finish all of the things I wanted to complete before the deadline I am glad that I now have a coherent story for my film and have a visual representation of what I want my film to be through storyboards and my animatic, as before I was stuck with just an idea and unfinished character models.
One con that I have involving my work ethic was that I let time slip leading me to be behind on goals I had on my schedule. This lead me to not give things like rigging and skinning the time they needed to be finished before deadline. Especially with the type of rig I had to do for Mr Plimsolls I wish that I was able to have time during the Minor Project to have finished the rig and skinning, instead of having to bring it forward into the Major.
A pro I have with my project so far is that I feel like my understanding of Maya, such as working in the node editor, as increased because of the rubber hose rig I’ve used on my character. While I’ve asked for help in the process of making the rig I was then able to take the advice onward to help when I came across similar issues in other areas of the rig.
Going forward into the Major Project now, one of the goals I want to have going forward is making and sticking to daily goals set and to come into the uni more often with the mindset of work and asking for help and support when needed.