Fig 1: Initial Maya Render |
Fig 2: Initial Maya Light Render |
Fig 3: Maya Area Light Render |
Fig 4: Initial Maya Shadows |
Fig 5: Maya Shadow Map Render |
Fig 6: Initial Ambient Occlusion |
Fig 7: Ambient Occlusion at 64 |
Fig 8: Ambient Occlusion at 128 |
Fig 9:29 Second Render with Diffuse Shadows |
This tutorial was quite easy to grasp, samples allow for cleaner render that is both in high quality and fast render speeds. Initially my renders for the scene where quite fast, the longest being around 3 minutes compared to the tutorials 4 minutes. I managed to bring down the render speed to 29 seconds using the diffuse shadows but when I switched to raytracing the graininess of the shadows could not be soften back down and that was my only issue.
Fig 10: Ray Tracing Shadows Retained the Graininess no matter the value I set it to |
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