Thursday, 30 November 2017

Thursday, 16 November 2017

Minor Project: Mr Polo Continuing Design

Fig 1: The Two Designs that were most popular from the Second Character Concept Post


From the feedback provided for my previous post about Mr Polo, these two designs were the most popular, however I got feedback in that while these two concepts are the most successful in understanding the description given for him, they still weren't that creepy or monstrous. 

From being giving this feedback I went back and looked at how could I make this character look scary while keeping the round features that were key to the character. I looked at some Popeye the Sailor cartoons featuring the character Wimpy, one of my influences for this character and found that in the short movie "Shiver Me Timbers" that Wimpy's eyes open when scared which is in some way a bit disturbing. How skeletons and ghosts are portrayed in 1930's cartoons also picked my fancy due to how the "eyes" on those characters appear to be empty by how they apply black to the circle of the eye, similar to shading the end of a cylinder at a 3/4 view. 


Fig 2: Characters that helped influence the creepiness in Mr Polo
(Wimpy from Popeye the Sailor (Image from the animation "Shiver Me Timbers" 1934), Skeleton from the Tom & Jerry animation "Wot a Night", 1931, and a ghost from the game Cuphead)


With these ideas I got to making some designs, based on the 2 original designs from the previous post, and started to mess around with this idea of empty eye sockets and just complete large black eyes in general and seeing how they look with the character. I feel like number 2 I was more happy to play around with his body but I also like number 4 for the fact that only certain expressions would show that concept off however my only concern would be about how expression would he be to allow him to show emotions like surprise or anger to allow for his eyes to show fully? 

Fig 3: Continuation of the Designs including Addition Notations

Wednesday, 15 November 2017

Minor Project: Mr Polo Character Concept 2

Fig 1: Mr Polo Character Concepts
I went over my designs for Mr Polo from the previous post and attempted to incorporated clothing to his design. Based on his description on being wrapped up in wool and the part of how he seemed to glide instead of walk, I experimented with some ideas that would incorporate those features. I still think that he needs more work to be creepy but I feel like number 3 and 8 are more on the way to be creepy. While 6, suits the style a little better then the others but he doesn't entirely suit the characteristic I was given. However I feel as though his body shape is one that I would like to explore further upon.

Tuesday, 14 November 2017

Minor Project: Mr Polo Character Concept- Body Types


I'm still in the process of thinking about what clothes to give Mr Polo, so here are a series of concepts depicting different body types. I think that in the final design his feet wouldn't be shown, to help in visualizing the idea of how he looked like he glided along instead of actually walked, however feet have been drawn here to help in understanding what body shape feel more suited to his character. It was hard making him look monstrous as he was described as being round and baby-like but I feel as though I made some progress in capturing some sense of creepiness from some of the facial expressions in some of the design concepts.

Minor Project: O'Barney Character Concept

Fig 1: O'Barney Character Concepts
For O' Barney I want to go for a large character with a big upper half and and smaller lower half. While I feel as though I have achieved what I was going for, I think that I could of worked on more diversity on the types of body to prevent it from looking samey. However I think that facial expression wise I think that I have been able to achieve different looks in most of the designs, each showing different personalities related to the description given to me of O'Barney's character.

Monday, 13 November 2017

Minor Project: Character Concepts- Mr Plimsoll 2

Fig 1: Mr Plimsoll's Concept Art
In response to the feedback I was given in my earlier Mr Plimsoll's concept art post, I went over the design for Mr Plimsoll, the main goal in making him look sinister which was something That I lacked in the older post. I also played around with one body in the other post of him having a hunched back and played with how extreme I could get it to be. I feel like my knowledge of the period of animation style that I am trying to go for has improved from the past post and I think that I have a better understanding of how far you can take characters when drawing in this style.