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Fig 1: Mr Plimsoll's Facial Controls |
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Fig 2: Side Profile of Mr Plimsoll and his Facial Controls |
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Fig 3: Mr Plimsoll's Eye Blink |
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Fig 4: Mr Plimsoll's Mouth Open and Tongue Out |
The facial rigging on Mr Plimsoll's is at a good stage, his mouth is able to open and close and there is quite a good range of expression there. the only thing that I would say is an issue would be the a modelling issue where I think that his mouth is a little bit too large, in a way that when pulling the controls in the corners of his mouth, they do distort a little bit and pulling the mouth controls into a tight expression like a 'shh' is a little hard to do because of the larger mouth.
I added an extra control in the nose to allow for additional movement in that area for when he walks and the blink, while taking me three tries due to simple mistakes I did with the blend shapes, works just fine.
Overall I am quite happy with how the facial rig has turned out, I might have to do some finessing in the mouth area to make sure that the skinning on the joints in the blend shapes are blended smoothly, but in general Mr Plimsoll is able to do what I want him to do now.